Posts Tagged ‘Null Rod’

The current state of Vintage

If you are a Vintage player you should know by now that the Catalan Vintage League, aka LCV, is probably the biggest Vintage league in the world. During the past 5 years, the LCV has done nothing but grow. This is a thing that we’ve been really proud of, as we’ve proven how solid a community can be year after year. We’ve never allowed the use of proxies and that has never turned against us.

Last Saturday the folks who organized the LCV6 March Tournament in Igualada made an excellent effort to organize one of the nicest tournaments I’ve been around lately. Excellent prizes, good place to play, legacy side event, good menu for lunch and more. All their efforts were rewarded with the pretty low participation of 52 players.

We were used to have 70 to 90 players per tournament during the past years, but 52 seems to be the best we can do so far this year.

So, why is the participation at Vintage tournaments dropping?

The answer to that question is actually one of the hot topics being discussed in many forums. I’m not the one that has the exact answer and solution to the problem, but I do have my own opinion and I believe some things need to change as soon as possible.

First of all, I believe that the format sucks. Why is that? Well, no matter where you looked last Saturday that all you would be able to contemplate was Fish, MUD, Tezzeret & Confidants. (Of course there were few rogue decks and few Oath & Dredge players around).

Fish is too fast and too powerful. The “Selkie” deck has great elements of disruption while being able to put you a decent clock thanks to the new Exalted mechanic. The release of cards like Spell Pierce has improved their strategy to slow you down combined with others like Daze, Null Rod or Wasteland.

MUD is overpowered thanks to Lodestone Golem. You can’t stop a first turn Golem unless you have Force of Will. Sure you can pack your main deck with cards like Ancient Grudge, Hurkyl’s Recall, Lightning Bolt or Ingot Chewer, but none will actually save your ass efficiently against Lodestone Golem. If you actually manage to survive the 1st turn Golem, then get ready for what’s coming after it.

Saturday, Joe Gallego won the tournament with MUD.

Then we find Time Vault/Voltaic Key/Tezzeret the Seeker as the 3rd contender to the throne. This archetype can’t compete with the previously mentioned ones unless they get good hands. Control decks can’t really control the games anymore. The amount of restricted spells combined with the lack of drawing abilities to find answers makes it really hard for players to rely on this strategy. I’m not saying that Tezzeret decks aren’t good, all I’m saying is that you need lots of good hands in order to succeed in a tournament like the LCV. Mana Drain isn’t what it used to be. There are games that you’d probably win if you reach the second turn. Problem is that, nowadays, being able to cast a turn 2 Mana Drain is almost impossible.

When asking around to other players what’s their opinion about Vintage now, they all agree that Vintage sucks and that it needs a wash. I do agree that we need something fixed to make Vintage funny to play again. We are losing players that are actually bored of this format and prefer to play Legacy.

The obvious call is to review the banned and restricted list.

If the rumors are right and they print this:


Eldrazi´s Temple
Land
Tap: Add one coloress to your mana pool.
Tap: Add two coloress to your mana pool. Use this mana only to cast coloress spells.


With that card printed MUD needs something restricted. The cards that come to my mind that could be restricted are:

Restricting Mishra’s Workshop wouldn’t be such a problem as they’d replace those 3 slots probably with the new land. Still, there should be a cut on the amount of x2 x3 mana producers if you don’t want to have consistently first turn menaces landing the board.

Restricting Wasteland would allow the control/combo players to be able to consistently get the third producer and cast answers to golems/spheres (Hurkyl’s Recall or Ancient Grudge). By restricting Wasteland, we also reduce the power of Fish.

Restricting Null Rod alone would mostly hurt fish and allow control/combo players to fight against them in better conditions.

What else should be done? Well, we can’t just simply make MUD and fish worse when we have a 2 card colorless combo that wins for four mana. So…

Banning Time Vault in Vintage is safe if the previously mentioned restrictions take place. Without 4 Null Rod, 4 Wasteland and 4 Mishra’s Workshop I believe the right call would be to ban Time Vault. We need to slow down the format by not abusing the stupidly good cards.

We saw Brainstorm, Gush, Ponder, Merchant Scroll and Flash being restricted all at the same time. That made a HUGE change to the format. We adapted and we learned how to play under the new circumstances. I believe now is the right time for another big change if we want Vintage to be more appealing to the players, specially the ones coming from Legacy, that will probably try Vintage some day.

This Friday the new Banned and Restricted list should be announced and I hope something changes, else we shouldn’t expect nothing but the fall of Vintage. Which makes me sad.

(I know, I know! The poster rocks!)

Do you agree on banning Time Vault and Restricting Mishra's Workshop, Wasteland and Null Rod?

View Results

Loading ... Loading ...

On the other hand, I think the problem isn’t just about restricting or banning some cards. I believe Wizards of the Coast should actually do something bigger in favor of Vintage. I’m not asking for a Vintage GP (although that would actually rock and gather more players than some standard GP’s…), but they should find the way to organize the Vintage tournaments around the world on a similar level than other formats. If Standard gets PTQ’s, GP’s, PT’s, etc…, Extended gets PTQ’s, GP’s, etc…, Legacy gets GPT’s & GP’s, why Vintage get no official tournaments?

Of course it’s hard to have Vintage as a competitive format, but I’m not asking for that exactly. I’m asking for a better organization of the Vintage events. C’mon! They’ve got great minds working at WotC, and I’m sure they could come up with something! We’ll have to wait few days and see what happens…

Regarding my performance at the tournament, I did pretty bad even though I had a deck prepared to beat MUD and Fish. My pairings went like this:

Round 1: 0-2 VS David Carbó playing  BWG Fish

Round 2: 0-2 VS Ramón Romero playing Faeries Fish

Round 3: 2-0 VS Juan Espinosa playing Noble Fish

Round 4: 2-0 VS Leticia Sevilla playing BG Dark Depths

Round 5: 1-1 VS Lluís Perea playing UB Tezzeret (featuring Thada Adel, Acquisitor on SB…)

Round 6: 0-2 VS Arnau Rovira playing Dark Tezzeret (Got killed G1 on first turn with FoW back up, and G2 second turn…)

The Top8 players and decks were:

  • Tomas Winand (Iona Oath) vs Àlex Delgado (Dark Remora)
  • Joe Gallego (MUD) vs Narcís Mir (URB Tezzeret)
  • Rubén González (Dark Remora) vs Omar Nieto (Wizards Fish)
  • Angel Gorriana (Tezzeret) vs unknown player (Dredge)

I don’t know how the semifinals went, but I can tell you that Joe Gallego won the tournament. So congratz to him!